‘Super Mario Bros: The Movie’ shines in its charming display of fanservice, but it has reminded me of the huge problem facing any video game adaptation.
Curiously, since he began to take over the delirious ‘Super Mario Bros’ from 1993, adapting video games to a passive narrative medium, be it film or television, became little more than a risky activity marked by a succession of creative bumps. A dynamic that, luckily, began to change over the years until it led to … Read more